Falaj
Falaj gehört zu den PSI-Jäger.
Hintergrundgeschichte
Spielwerte
Attribute
| Body |
|
Mind |
|
Spirit |
|
|
|
| Strength |
5 |
Wits |
6 |
Extrovert |
4 |
1 |
Introvert
|
| Dexterity |
8 |
Perception |
4 |
Passion |
1 |
6 |
Calm
|
| Endurance |
5 |
Tech |
6 |
Faith |
1 |
3 |
Ego
|
Fertigkeiten
| Natürliche Fertigkeiten |
Erlernte Fertigkeiten
|
| Charme |
6
|
| Dodge |
3
|
| Fight |
5
|
| Impress |
3
|
| Melee |
5
|
| Observe |
3
|
| Shoot |
5
|
| Sneak |
8
|
| Vigor |
6
|
|
|
Segnungen/Flüche
| Name |
+/- |
Attribut |
Situation
|
| Short |
-1 |
Vitality |
base run = 8 meters
|
Vorzüge/Schwächen
Das Informantennetzwerk befindet sich auf Falajs Heimatplanet im Widerstand.
Combat
| Name |
Roll |
Init |
Goal |
DMG |
RNG |
STR/Shots |
Rate |
Größe |
Preis |
Anmerkung
|
| Grenade Launcher
|
Dx+Shoot
|
|
+1
|
V*
|
15/25
|
1
|
1
|
L
|
500 (65/grenade)
|
The damage varies based on what sort of grenade is used
|
| Missile Launcher
|
Dx+Shoot
|
|
+1
|
V
|
75/100
|
1
|
1
|
XL
|
800 (100/missile)
|
The damage these missiles do varies based on what kind they are. High Explosive missiles do 18 dice of damage in the same way as a grenade. Armor piercing shapes only do 13 dice of damage, and only effect one target, but armor only gets half of its protection dice.
|
| SMG (.40)
|
Dx+Shoot
|
|
|
5
|
30/40
|
20
|
3(A)
|
L
|
350 (3 slugs/firebird)
|
|
Polymer Armour (2 resp. 6 dice)