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| Claw Fist = {{!}}[[Maneuver#Claw Fist|Claw Fist]] {{!}}{{!}}5 {{!}}{{!}}Dx+Fight {{!}}{{!}} {{!}}{{!}} {{!}}{{!}}4 {{!}}{{!}}
 
| Claw Fist = {{!}}[[Maneuver#Claw Fist|Claw Fist]] {{!}}{{!}}5 {{!}}{{!}}Dx+Fight {{!}}{{!}} {{!}}{{!}} {{!}}{{!}}4 {{!}}{{!}}
 
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| Drop & Kick = {{!}}[[Maneuver#Drop & Kick|Drop & Kick]] {{!}}{{!}}5 {{!}}{{!}}Dx+Fight {{!}}{{!}} {{!}}{{!}}+2 {{!}}{{!}}4 {{!}}{{!}}-2 Init next action
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| Drop and Kick = {{!}}[[Maneuver#Drop and Kick|Drop and Kick]] {{!}}{{!}}5 {{!}}{{!}}Dx+Fight {{!}}{{!}} {{!}}{{!}}+2 {{!}}{{!}}4 {{!}}{{!}}-2 Init next action
 
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| Tornado Kick = {{!}}[[Maneuver#Tornado Kick|Tornado Kick]] {{!}}{{!}}5 {{!}}{{!}}Dx+Fight {{!}}{{!}}-1 {{!}}{{!}} {{!}}{{!}}5 {{!}}{{!}}
 
| Tornado Kick = {{!}}[[Maneuver#Tornado Kick|Tornado Kick]] {{!}}{{!}}5 {{!}}{{!}}Dx+Fight {{!}}{{!}}-1 {{!}}{{!}} {{!}}{{!}}5 {{!}}{{!}}
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| Throw Group = {{!}}[[Maneuver#Throw Group|Throw Group]] {{!}}{{!}}7 {{!}}{{!}}Dx+Fight {{!}}{{!}}-2 {{!}}{{!}} {{!}}{{!}}3 {{!}}{{!}}Roll vs. target’s attack roll. If successful, throw target 1m/success, up to Str. Add 1d DMG/3 m thrown. Can throw one attacker per Fight rating.
 
| Throw Group = {{!}}[[Maneuver#Throw Group|Throw Group]] {{!}}{{!}}7 {{!}}{{!}}Dx+Fight {{!}}{{!}}-2 {{!}}{{!}} {{!}}{{!}}3 {{!}}{{!}}Roll vs. target’s attack roll. If successful, throw target 1m/success, up to Str. Add 1d DMG/3 m thrown. Can throw one attacker per Fight rating.
 
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| Block & Strike = {{!}}[[Maneuver#Block & Strike|Block & Strike]] {{!}}{{!}}8 {{!}}{{!}}Dx+Fight {{!}}{{!}} {{!}}{{!}}+2/0 {{!}}{{!}}–/3 or 4 {{!}}{{!}}Block opponent’s attack. If successful, roll Martial Fist or Kick attack with no multiple action penalty.
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| Block and Strike = {{!}}[[Maneuver#Block and Strike|Block and Strike]] {{!}}{{!}}8 {{!}}{{!}}Dx+Fight {{!}}{{!}} {{!}}{{!}}+2/0 {{!}}{{!}}–/3 or 4 {{!}}{{!}}Block opponent’s attack. If successful, roll Martial Fist or Kick attack with no multiple action penalty.
 
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| Slide Kick = {{!}}[[Maneuver#Slide Kick|Slide Kick]] {{!}}{{!}}8 {{!}}{{!}}Dx+Fight {{!}}{{!}}-2 {{!}}{{!}}-1 {{!}}{{!}}5 {{!}}{{!}}Compare attacker successes +3 vs target’s Dx+Vigor roll; if target loses, he is knocked down
 
| Slide Kick = {{!}}[[Maneuver#Slide Kick|Slide Kick]] {{!}}{{!}}8 {{!}}{{!}}Dx+Fight {{!}}{{!}}-2 {{!}}{{!}}-1 {{!}}{{!}}5 {{!}}{{!}}Compare attacker successes +3 vs target’s Dx+Vigor roll; if target loses, he is knocked down

Revision as of 10:59, 24 June 2018

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