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}}
 
}}
 
|}
 
|}
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=== Segnungen/Flüche ===
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{| class="wikitable"
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! Name !! +/- !! Attribut !! Situation
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|-
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{{BlessingCurse|Disciplined}}
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{{BlessingCurse|Prideful}}
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|}
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=== Vorzüge/Schwächen ===
 
=== Vorzüge/Schwächen ===
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|Passage Contract=4
 
|Passage Contract=4
 
}}
 
}}
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=== Combat ===
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{| class="wikitable"
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|-
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! Name !! Roll !! Init !! Goal !! DMG !! RNG !! STR/Shots !! Rate !! Größe !! Preis !! Anmerkung
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|-
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{{Weapon|Glankesh}}
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{{Weapon|Glankesh}}
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{{Weapon|Hvy Revolver}}
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{{Weapon|Hvy Revolver}}
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{{Weapon|Poisonuous Claw}}
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|}
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{| class="wikitable"
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|-
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! Action/Name !! LVL !! Goal !! Init !! Mod !! DMG !! Description
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|-
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{{Maneuver|Drox}}
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{{Maneuver|Banga (Charge)}}
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|}
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{| class="wikitable"
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|-
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! Action/Name !! Init !! Goal !! DMG !! RNG !! Str/Rate !! Schüsse !! Größe
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|-
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| Beißen ||  ||  ||  ||  ||  ||  ||
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|-
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|}
  
  
 
[[Category:Charaktere]] [[Category:SC]] [[Category:unfertig]]
 
[[Category:Charaktere]] [[Category:SC]] [[Category:unfertig]]

Revision as of 13:57, 8 August 2018

Sereno Maria Gutierrez Hazat

Sereno gehört zu den PSI-Jäger.


Hintergrundgeschichte

Spielwerte

Attribute

Body Mind Spirit
Strength 7 Wits 5 Extrovert 4 1 Introvert
Dexterity 8 Perception 7 Passion 5 1 Calm
Endurance 8 Tech 4 Faith 3 1 Ego

Fertigkeiten

Natürliche Fertigkeiten Erlernte Fertigkeiten
Charme 4
Dodge 3
Fight 5
Impress 5
Melee 8
Observe 4
Shoot 7
Sneak 3
Vigor 5
Name Wert
1 Social (Leadership (7)
Etiquette 1
Read (Urthish) 2
Remedy 2
Survival 2
Warfare (Tactics) 2

Segnungen/Flüche

Name +/- Attribut Situation
Disciplined +2 Calm in combat situations
Prideful -2 Calm when insulted


Vorzüge/Schwächen

Name Wert
Rank (Baron) 5
Passage Contract 4

Combat

unbekannt (Poisonuous Claw)
Name Roll Init Goal DMG RNG STR/Shots Rate Größe Preis Anmerkung
Glankesh Dx+Melee 6 4 L 25 (15 for Vorox)
Glankesh Dx+Melee 6 4 L 25 (15 for Vorox)
Hvy Revolver (.47) Dx+Shoot 6 30/40 6 3 M 250 (1 slug/firebird)
Hvy Revolver (.47) Dx+Shoot 6 30/40 6 3 M 250 (1 slug/firebird)


Action/Name LVL Goal Init Mod DMG Description
Drox 5 Dx+Fight -2 Allows a second action (using another limb) with no multiple action penalty
Banga (Charge) 3 Dx+Fight -3 3+ If successful, attacker and target knocked down. Add 2d DMG/3 m run
Action/Name Init Goal DMG RNG Str/Rate Schüsse Größe
Beißen